Onyxa
UNDETECTEDAll systems operational

The sharpest edge in CS2.

Internal software engineered for precision. Encrypted delivery, hardware-locked licenses, and a private community — built for players who demand the best.

Invite-only access — use your code at registration

Live Cheat Status

Updated in real-time by the development team

UNDETECTEDAll systems operational

Why Onyxa

Built differently.

Every detail engineered for reliability, security, and performance.

Internal Software

Runs inside the process — direct memory access, no external overlays. Maximum performance with minimal footprint.

Encrypted Delivery

Payload delivered AES-256-GCM encrypted and decrypted only in memory. Never touches disk in plaintext.

HWID Binding

Each license is hardware-locked to your machine. No sharing, no leaks. One seat, one machine.

Instant Updates

New builds pushed server-side. Your loader always fetches the latest version on every run — zero manual updates.

Private Community

Exclusive forum and real-time chat. Talk strategy, share configs, and report issues directly with the team.

HWID Resets

Changed hardware? Submit a reset request from your dashboard. Approved within 24h by the support team.

Feature Set

Everything you need.

A complete toolkit engineered for every playstyle — from surgical legit play to full rage.

Rage Bot
  • Multi-weapon auto-aim with configurable target priority
  • Per-weapon hitchance and minimum damage
  • Autowall: automatic bullet penetration through obstacles
  • Spread compensation
  • Quickstop before every shot
  • Backtrack: shoot players at their past positions
Legit Bot
  • Smooth aimbot with configurable FOV and speed — mimics a real player
  • RCS (Recoil Control System): percentage-based recoil compensation
  • Triggerbot: auto-fire when crosshair overlaps enemy (configurable delay, key bind, min-damage filter)
  • Bhop: automatic bunny-hop to maintain maximum speed
Visual
  • ESP: boxes, health, distance, name, and weapon per player
  • Chams: solid colors + see-through-wall rendering
  • Grenade trajectory prediction
  • Visual FOV circle
  • Custom FOV + viewmodel FOV
Anti-Aim
  • Head desync: keeps your hitbox behind your visible body model
  • Auto-cover: automatically tucks your head behind walls and corners when near cover
Movement
  • Auto-strafe: maintains optimal air velocity
  • Auto-scope: automatically scopes before shooting
Technical
  • Manual-map injection — no trace in Windows module list
  • In-game overlay menu (INSERT key)
  • Offsets updated automatically after every CS2 patch

Ready to play differently?

Join a private community with exclusive access to Onyxa. Use your invite code to get started.